As a UI/UX Designer, you will be responsible for creating and designing in-game UI design and UX systems with your outstanding technical knowledge of the process and tools
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.
Responsibilities:
- Create and implement UX design and/or UI art within a defined look & feel
- Create concepts and design game menus, UI, badges, logos etc.
- Create user flows, wireframes, documents, prototypes, and high fidelity mockups
- Collaboration with the Art Director to maintain consistency on the art style
- Identify and troubleshoot UX problems and provide solutions
- Cooperation with other departments of the studio
- Create documentation of UX flows, UI mockups, and style guides
- Develop and iterate on design concepts based on feedback
Skills & Requirements
- 2+ years working in the game industry, specializing in Interface Design or equivalent
- Have an intense understanding of game front-end UX flow and HUD systems
- A portfolio which demonstrates excellent UI/UX art skills
- Solid skills in Adobe Photoshop, Illustrator, After Effects and/or similar
- Solid graphic design skills (layout, typography, motion design)
- Staying up-to-date on industry trends
- Being able to adapt realistic sci-fi art style
- Ability to manage user experience from layouts, flows to the detailed and finished product
- Being a team player
- Fluent in English, both verbally and written
- Unreal Engine & AA+ game experience