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Join Steamroller!

It’s different here. We are a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere and a culture dedicated to helping you grow and thrive, we’d LOVE to hear from you. 

About the Role

We’re looking for Animators of all skill levels to join our team, contributing to a wide array of projects across various animation styles. In this role, you will be guided by experienced Animation Supervisors and Leads, tackling tasks that range from intermediate to complex, all while adhering to production schedules and deadlines to deliver high-quality final animations. Ideal candidates should have a strong understanding of pose construction and human anatomy, as well as a basic grasp of reference usage and animation principles. Success in this role hinges on a drive to learn, problem-solving independently and with a team, and an active engagement in both studio and project processes. This is a full-time position and may be remote, on-site, or hybrid.


  • Collaborate on animation tasks and projects with the team.
  • Produce high-quality animations across various styles and project types, including keyframe, motion capture, in-game, cinematic sequence, VFX, and shot-based work.
  • Align delivery of work with project requirements and artistic direction.
  • Interact with Production leadership and adhere to shot deadlines.
  • Implement changes and finalize shots on schedule.
  • Participate in dailies, rounds, and team reviews.
  • Decipher and apply feedback to enhance animation quality.
  • Clearly communicate workflow and/or deadline concerns to Production and Leadership.
  • Attend training sessions and potentially conduct Supervisor-approved training.
  • Demonstrate a solid understanding of production tools.
  • Potential mentorship of Apprentice and/or Junior Animators.


  • Minimum two (2) years of studio production experience.
  • Efficient team and independent work capabilities.
  • Proficiency in Autodesk’s Maya.
  • Versatility in animation styles.
  • Strong understanding of animation principles, including weight, physics, balance, appeal, clear timing, spacing, and staging.
  • Effective use of reference and research.
  • Knowledge of human and animal anatomy.
  • Emotion conveyance through body language and facial expressions.
  • Strong problem-solving skills.
  • Clear communication with Production and Leadership.
  • Professional attitude during meetings and while working with fellow Steammates.
  • Working knowledge of Unreal Engine is a plus.
  • Experience with motion capture and creature animation is a plus.

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